For the latest incarnation of the ESR Academy the available cars are the Aston Martin V8, Bentley Continental 2018, and McLaren 720S.

In-game liveries will be required from the 3 vehicles of choice, with several dozen to choose from between all of the vehicles. You are able to choose livery and race number on a first come, first served basis with no limites on the maximum number of car model. In the event of number conflicts, the series admin will assign a manual entry list number to drivers to avoid in-game automatic penalties. If you are choosing a livery that requires a unique number it is **the driver’s responsibility to advise the series admin of their steam ID at the time of sign up**. Any issues that arise from a lack of a steam ID being provided can result in a penalty.

Drivers are also required to ensure that they enter the server with the correct livery. If a driver joins in an incorrect livery, there may also be a penalty.

Custom in-game liveries will not be permitted unless there are too many drivers for the number of liveries remaining. If this case arises the admin will resolve the issue at the time.

Also new for this season will be experimenting with success ballast in an attempt to keep the field more compacted. This is to build race craft by squeezing the field together from the top down. Further details to be announced.

Drivers are allowed to ask to take on the maximum ballast (45kg) willingly should they feel that they are too far from other racers on the grid.

Race schedule:

December 13th, 2020Zolder
December 20th, 2020Brands Hatch
December 27th, 2021Hungaroring
January 3rd, 20201Monza
January 10th, 2021Zandvoort
January 17th, 2021Barcelona

Check your local event start times by clicking here.

Race settings:

Driver Conduct: ESR Racing Charter
Mandatory Pit Stop: Off
Mechanical Damage: On
Flag Rules: Full
Practice: 30 minutes
Qualifying: 15 minutes
Race: 30 minutes

Final Standings: